Toolbag 3 Skin Shader Tutorial by Joe Wilson
Joe Wilson is a Lead Artist at Marmoset from Iowa City, United States of America. In this post you will see Toolbag 3 Skin Shader Tutorial by Joe Wilson. You will learn how to use the skin/subsurface scattering shader in Toolbag 3.
The character was created by the wonderfully talented Magdalena Dadela, see more of her work here: https://www.artstation.com/artist/intervain – you can find the model on gumroad as well: https://gumroad.com/intervain
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