Breakdown – Warmish pavement Material by Ibrahim Lancoln
Ibrahim Lancoln is a Game Environment Artist – Gameloft from Montreal, Canada. In this post you will see Breakdown – Warmish pavement Material by Ibrahim Lancoln. Ibrahim used 3ds Max to create a pattern and he sculpted it in Zbrush. Then he baked most of masks in 3ds Max and all the maps he needed in Substance Designer. Once Ii was all set he textured in Substance Painter. Rendered material in Substance Deisgner.
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