Tag Archives: Making of

Legend 964 Making of by DJORDJE ILIC

Legend 964 Making of by DJORDJE ILIC DJORDJE ILIC is a Lighting Artist / 3D Generalist from Belgrade, Serbia. In this post you will see Legend 964 Making of by DJORDJE ILIC. Breakdown for personal project “Legend 964”. Everything is done in 3dsmax with VRay.For texturing, I used Mari(non-destructive workflow) …

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Portrait of innocence 3D Workflow by Riccardo Minervino

Portrait of innocence 3D Workflow by Riccardo Minervino Riccardo Minervino is a 3d artist. In this post you will see Portrait of innocence 3D Workflow by Riccardo Minervino. He made a portrait for son. Started from a Polymesh sphere in zBrush, the hair are Fibermesh, retopo in Maya, render in …

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Raptor 3D breakdowns by RAFAEL GRASSETTI

Raptor 3D breakdowns by RAFAEL GRASSETTI RAFAEL GRASSETTI is a Lead Character Artist at Sony from Los Angeles, United States of America. In this post you will see Raptor 3D breakdowns by RAFAEL GRASSETTI. Personal model created with ZBrush. Based on a concept by Jaemin KIM.           …

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Atrocity 3D Breakdowns by Matias Molero

Atrocity 3D Breakdowns by Matias Molero MATIAS MOLERO is a 3D Modeler – Digital Art from Mendoza, Argentina. In this post you will see Atrocity 3D Breakdowns by Matias Molero. 2D concept and character design by Anastasios Gionis. Textured 3D Art and Matias Molero.             …

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Breakdowns of Apocalypse by Mariano Steiner

Breakdowns of Apocalypse by Mariano Steiner Mariano Steiner is a 3D Character Artist / Digital Sculptor, Graduated in Animation Design by Anhembi Morumbi University (Brazil). He is Skilled in High/Low res modeling, Rapid Prototyping, Texturing, Shading, Lighting, Post-Production. In this post you will see Breakdowns of Apocalypse by Mariano Steiner. …

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