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Tag Archives: Modeling

Richard 3D WIP by Gilberto Magno

Richard 3D WIP by Gilberto Magno Gilberto Magno is a 3D Character Artist from São Paulo, Brazil. In this post you will see Richard 3D WIP by Gilberto Magno. Personal project. Gilberto used Zbrush and Maya for modeling, Substance Painter for textures, Xgen for hair/fur and Vray for render.   …

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Legacy of Shin 3D Art by Gilberto Magno

Legacy of Shin 3D Art by Gilberto Magno Gilberto Magno is a 3D Character Artist from São Paulo, Brazil. In this post you will see Legacy of Shin 3D Art by Gilberto Magno. Legacy of Shin is a personal project of Gilberto Magno. Gilberto created an universe around this character …

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Blacksmith – Real-time Breakdowns by Rodrigo Goncalves

Blacksmith – Real-time Breakdowns by Rodrigo Goncalves RODRIGO GONÇALVES is a 3D Character Artist and Game Artist from SP, Brazil. In this post you will see Blacksmith – Real-time Breakdowns by Rodrigo Goncalves. This is the final submission Blacksmith for the Artstation Art Challenge: “Ancient Civilizations: Lost & Found Game …

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Creature Painting using polypaint with Josh Robinson

Creature Painting using polypaint with Josh Robinson In this video Josh take a more detailed approach and show you how you can use Polypaint to build up a more realistic skin texture and even imply translucency on your creatures skin.     Facebook: http://www.facebook.com/joshrobinson3d Blog: www.joshrobinson3d.blogspot.com modeling, sculpting, painting, tutorial, …

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The Night Girl Breakdowns by Khiew Jit Chun

The Night Girl Breakdowns by Khiew Jit Chun Khiew Jit Chun, a 3D Artist based in Malaysia. He is skilled in Specialize in 3d Modeling, Digital Sculpting,Texturing (lookDev), Retopolizing based on 3d Scan and Lidar, Photorealistic Modeling. He did worked on VFX like Percy Jackson Sea of Monster, Seventh Son, …

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Creature Bust 3D Art by Khiew Jit Chun

Creature Bust 3D Art by Khiew Jit Chun Khiew Jit Chun, a 3D Artist based in Malaysia. He is skilled in Specialize in 3d Modeling, Digital Sculpting,Texturing (lookDev), Retopolizing based on 3d Scan and Lidar, Photorealistic Modeling. He did worked on VFX like Percy Jackson Sea of Monster, Seventh Son, …

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