Tag Archives: zbrushtuts.com

Breakdowns of Apocalypse by Mariano Steiner

Breakdowns of Apocalypse by Mariano Steiner Mariano Steiner is a 3D Character Artist / Digital Sculptor, Graduated in Animation Design by Anhembi Morumbi University (Brazil). He is Skilled in High/Low res modeling, Rapid Prototyping, Texturing, Shading, Lighting, Post-Production. In this post you will see Breakdowns of Apocalypse by Mariano Steiner. …

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Freedom 3D Art by MARCELLUS BARNES

Freedom 3D Art by MARCELLUS BARNES MARCELLUS BARNES is a Freelance Character Artist from San Diego, United States of America. He is Veteran of the game industry branching off into digital sculpture for collectibles. Sotwares he used are Maya, Zbrush, 3DSMax, LightWave 3D, Photoshop CS4, Topogun, Unity3D Quixel Suite, Marvelous …

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Call me Poison 3D Art by MARCELLUS BARNES

Call me Poison 3D Art by MARCELLUS BARNES MARCELLUS BARNES is a Freelance Character Artist from San Diego, United States of America. He is Veteran of the game industry branching off into digital sculpture for collectibles. Sotwares he used are Maya, Zbrush, 3DSMax, LightWave 3D, Photoshop CS4, Topogun, Unity3D Quixel …

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Breakdowns of The Punisher by MARCELLUS BARNES

Breakdowns of The Punisher by MARCELLUS BARNES MARCELLUS BARNES is a Freelance Character Artist from San Diego, United States of America. He is Veteran of the game industry branching off into digital sculpture for collectibles. Sotwares he used are Maya, Zbrush, 3DSMax, LightWave 3D, Photoshop CS4, Topogun, Unity3D Quixel Suite, …

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Making of The Archer by EDUARD OLIVER

Making of The Archer by EDUARD OLIVER EDUARD OLIVER is a 3D Character Artist from São Paulo, Brazil. His Specialities are High poly and low poly for games, High poly for cinematic, Organic and hard-surface modeling, Realistic textures and hand painted, Anatomy for humans, creatures and animals, Digital Sculpture for …

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3D Art Medieval Warrior by EDUARD OLIVER

3D Art of Medieval Warrior by EDUARD OLIVER EDUARD OLIVER is a 3D Character Artist from São Paulo, Brazil. His Specialities are High poly and low poly for games, High poly for cinematic, Organic and hard-surface modeling, Realistic textures and hand painted, Anatomy for humans, creatures and animals, Digital Sculpture for …

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Breakdowns of Brock Samson by EDUARD OLIVER

Breakdowns of Brock Samson by EDUARD OLIVER EDUARD OLIVER is a 3D Character Artist from São Paulo, Brazil. His Specialities are High poly and low poly for games, High poly for cinematic, Organic and hard-surface modeling, Realistic textures and hand painted, Anatomy for humans, creatures and animals, Digital Sculpture for …

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STAR WARS – Shaak Ti Sith 3D Art by VINICIUS FAVERO

STAR WARS – Shaak Ti Sith 3D Art by VINICIUS FAVERO VINICIUS FAVERO is a Freelance 3D Generalist | Concept Artist from Mauá, Brazil. Born in São Paulo and graduated in Graphic Design, Vinicius Favero has been working as Senior Art Director and 3D Concept Artist for more than 8 …

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Useful Multi View Script and its Process for Zbrush

Useful Multi View Script and its Process for Zbrush Its a a really simple plugin by Jude Leong that lets you store snapshots that can be updated to reflect sculpting changes. Just put the file in your ZStartup/ZPlugs or ZStartup/ZPlugs64 Folders. Download: https://www.dropbox.com/s/y3kaoasm86uudtg/ZSnapshot.zsc?dl=0 Here’s how it works: Step 1: Open …

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