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Blacksmith – Real-time Breakdowns by Rodrigo Goncalves

Blacksmith – Real-time Breakdowns by Rodrigo Goncalves

RODRIGO GONÇALVES is a 3D Character Artist and Game Artist from SP, Brazil. In this post you will see Blacksmith – Real-time Breakdowns by Rodrigo Goncalves. This is the final submission Blacksmith for the Artstation Art Challenge: “Ancient Civilizations: Lost & Found Game Character Art (Real-time)” by Rodrigo Goncalves. Used most ZBrush for his High-poly creation process.

 

Final real-time model

Final real-time model

Final real-time model

Final real-time model

Final real-time model

Final real-time model – T-pose

Final real-time model – Wire-frame

Final real-time model – Wire-frame

Final real-time model – Wire-frame

Final real-time model – Wire-frame

Final real-time model – Wire-frame

Final real-time model – Wire-frame

Final real-time model – Hammer

Final real-time model – Textures breakdown

Textures breakdown

WIP – Real-time: bakes textures maps

WIP – Real-time: UV set breakdown

Real-time model: pose with Zbrush transpose master and some manual mask and tweaks.

WIP – Real-time: bakes textures

Breakdowns: Marmoset scene & light setup workflow

Hair breakdown and workflow

Tattoo breakdown and workflow

WIP – high-poly: base color (polypaint) – breakdown

WIP – Highpoly – breakdown

WIP – Highpoly – breakdown

WIP – Highpoly – Hammer

WIP – Highpoly

WIP – Highpoly: full body

WIP – Highpoly: full body breakdown

WIP – Highpoly: head workflow

WIP – Highpoly – head

WIP – Highpoly: head breakdown and workflow

Concept by Tatiana Vetrova:
https://www.artstation.com/artwork/xLN54

For more images and breakdowns and high-res images, check here:

Blacksmith: Real-time

https://www.artstation.com/contests/ancient-civilizations/challenges/16/submissions/16540

Website: http://rodrigopixel.com.br/
Artstation: https://www.artstation.com/artist/rodgon/profile

Zbrush, 3D Modeling, 3d art, modeling, 3d, digital art, 3d sculpting, zbrush sculpting, zbrushtuts.com, zbrush artwork, zbrush tutorials, zbrush sculpt, sculpting in zbrush

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