Home / Breakdowns / How to make an alien by Naghi Hamidi (3d character and 3d environment artist)
ZBrush for Ideation 250+ Video Series by Michael Pavlovich

How to make an alien by Naghi Hamidi (3d character and 3d environment artist)

In this short making of, Naghi Hamidi’s goal is to explain the process of creating a detailed humanoid robotic alien from concept to render. He will draw a concept in Sketchbook Pro which he love to work with, will design the character in Zbrush, do the renders in Keyshot and finalize it in Photoshop.

Concept design

I wanted to design a creature full of parts connected maybe a transformable one. To do this i started sketching in sketchbook pro. Its really fun to use it. First i drew with lines and painted the colors in another layer.

drawing and painting the concept in sketchbook pro

Starting to sculpt

For the begining i used a sphere, turned it to dynamesh and started to block it out. mostly i use the move brush and claybuildup but here i found out that this concept is not satisfying me. so i pushed it forward. played with the bust and made it more complex. but it became more challenging to figure out the shape and connect the pieces together. i really wanted a powerful and serious boss character.

to block out the character you should work fast and free,maybe you find new ideas here.

Refining and adding the details

At this level i add more details to the bust so it became more hard to work on and took much time. I used brushes such as dam_standard,trimdynamic, pinch and etc. also a combination use of alphas.thats the fun part.

combining the alphas together would give a good result
combining the alphas together would give a good result

Making the eye

For the eye i used a sphere provided by zbrush in the lightbox, rotated them a little bit to the side and used the same alphas to make the lines and cuts.after that i masked and polygrouped the parts i needed.

under the alpha menu use the modify sub_pallete to adjust the alpha

Finalizing the character

In order to have a nice and sharp edges i polygrouped every piece of the bust and used the panel loops function with more affect on specific parts. after that i polished the surfaces and used trimdynamic brush for hardening the pieces. then splited the parts i needed them as light, decimated the object before sending to keyshot.

panel loops function is fun to use and will give you a powerful and amazing result
panel loops function is fun to use and will give you a powerful and amazing result
panel loops function is fun to use and will give you a powerful and amazing result
panel loops function is fun to use and will give you a powerful and amazing result
panel loops function is fun to use and will give you a powerful and amazing result
panel loops function is fun to use and will give you a powerful and amazing result

Rendering and compositing

The new Keyshot bridge will send your model straight head to keyshot just by pressing a button. there i painted the bust with different materials in different HDRI lightings.and brought those renders to photoshop for compositing. for the background and the effects i found some sparkles and lensflare via the internet. However a red and firey atmosphere or a dark area where the head appears within would be exciting but i reached this one.

keyshot is fast and easy, rendering such a crazy quality.
keyshot is fast and easy, rendering such a crazy quality.
keyshot is fast and easy, rendering such a crazy quality.
keyshot is fast and easy, rendering such a crazy quality.
keyshot is fast and easy, rendering such a crazy quality.
keyshot is fast and easy, rendering such a crazy quality.

Final Images

Thanks for reading and hope it would be useful. comments are welcomed.

Instagram: www.instagram.com/naghi_hamidi

Artstation: www.artstation.com/naghi_hamidi

Cgsociety: www.naghi.cgsociety.org

#zbrush #zbrushtuts #alien #photoshop #makingof #rendering #texturing #fibermesh #modeling #sculpting

Zbrush Human Zbuilder V2

About John

Check Also

Free Tutorial – Sculpting facial expressions in Zbrush by Hossein Diba

Artstation: https://www.artstation.com/hossein_dibaInstagram: https://www.instagram.com/hossein.diba Facebook: https://www.facebook.com/TheArtofHosseinDiba #Digital3D #Characters #Zbrush #freetutorial #zbrushtutorial #sculpting #facialexpressions #CharacterArt #zbrushtuts