Zbrush 4r7 – Zmodeler Tutorial Series 40K Rhino Tank by Danny McGrath
This is the seven part series in which Danny will go over the entire process of modeling the ’40K Rhino Tank’ using Zmodeler. The series is aimed at both new/novice modelers and Zbrush users as well as experienced modelers familiar with traditional 3D modeling, but with little knowledge of the Zbrush workflow.
Zbrush 4r7 – Zmodeler Tutorial Series ’40K Rhino Tank Part 1
In part 1 of the series Danny will model the main body of the tank, making use of the new QGrid Dynamic Subdivision algorithm in 4r7.
Zbrush 4r7 – Zmodeler Tutorial Series ’40K Rhino Tank Part 2
In part 2 Danny will model the exhaust and it’s housing.
Zbrush 4r7 – Zmodeler Tutorial Series ’40K Rhino Tank Part 3
In part 3 Danny will create the tank’s tracks. He will first model a wheel and track section/track proxy geometry, create a tank track curve brush, and then apply the brush to the proxy Geo to create our finished track.
Zbrush 4r7 – Zmodeler Tutorial Series ’40K Rhino Tank Part 4
In part 1 of the series Danny will model the main body of the tank, making use of the new QGrid Dynamic Subdivision algorithm in 4r7.
Zbrush 4r7 – Zmodeler Tutorial Series ’40K Rhino Tank Part 5
In part 5 Danny will model the hatches. You can see how effective creasing is when modeling complex hard-surface objects that would be difficult using traditional sub-d modeling. Plus we’ll use slice curve/dynamesh to create the hatch lid.
Zbrush 4r7 – Zmodeler Tutorial Series ’40K Rhino Tank Part 6
In part 6 He will create the roof bay doors and the weapon mount platform.
Zbrush 4r7 – Zmodeler Tutorial Series ’40K Rhino Tank Part 7
In the final part of the series Danny will model the twin heavy bolter weapon system.
Blog: http://3dannymcgrath.blogspot.com.au/
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