ZBrush for Ideation 250+ Video Series by Michael Pavlovich

Zbrush Core Tutorials by Shane Olson, Hossein Diba, Steve James and Joseph Drust

Zbrush Core Tutorials by Shane Olson, Hossein Diba, Steve James and Joseph Drust

Pixologic announced ZBrushCore®, a streamlined version of ZBrush designed for all artists and enthusiasts of both traditional and digital art. At its heart, ZBrushCore functions the same as ZBrush. Every skill and technique learned and applied in ZBrushCore will carry over seamlessly to ZBrush. In this post you will see Zbrush Core Tutorials by Shane Olson, Hossein Diba, Steve James and Joseph Drust.

ZBrushCore – Shane Olson – Animal Sketches

ZBrushCore – Hossein Diba – Likeness Sketches

ZBrushCore – Steve James – Part 1 Base

ZBrushCore – Steve James – Part 2 Eyes

ZBrushCore – Steve James – Part 3 Nose and Ears

ZBrush Core – Steve James – Part 4 Mouth

ZBrush Core – Steve James – Part 5 Hair

ZBrush Core – Steve James – Part 6 PolyPaint

ZBrushCore – Joseph Drust – Conceptual Sculpting Tutorial

ZBrushCore – Joseph Drust – Key Chain for 3D Printing

ZBrushCore – Joseph Drust – Surface Noise

ZBrushCore – Joseph Drust – SubDivision vs. DynaMesh

ZBrushCore – Joseph Drust – Radial Symmetry

ZBrushCore – Joseph Drust – Changing Languages

ZBrushCore – Paul Gaboury – Part 1 Importing Reference Images

ZBrushCore – Paul Gaboury – Part 2 Sculpting with Images

ZBrushCore – Paul Gaboury – Chapter 1 Understanding 3D Space

ZBrushCore – Paul Gaboury – Chapter 2 Exploring the UI

ZBrushCore – Paul Gaboury – Chapter 3 Navigating in ZBrushCore

ZBrushCore – Paul Gaboury – Chapter 4 The Basics of 3D Brushes

ZBrushCore – Paul Gaboury – Chapter 5 Using Masks

ZBrushCore – Paul Gaboury – Chapter 6 Using the Selection Brushes

ZBrushCore – Paul Gaboury – Chapter 7 Discovering DynaMesh

ZBrushCore – Paul Gaboury – Chapter 8 Sculpting in More Details

ZBrushCore – Paul Gaboury – Chapter 9 Working with SubTools

ZBrushCore – Paul Gaboury – Chapter 10 Moving SubTools

 

Website: https://pixologic.com/zbrushcore/

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