In this short making of, Naghi Hamidi’s goal is to explain the process of creating a detailed humanoid robotic alien from concept to render. He will draw a concept in Sketchbook Pro which he love to work with, will design the character in Zbrush, do the renders in Keyshot and …
Read More »Sculpting an old man in Zbrush by Naghi Hamidi (3d character and 3d environment artist)
Sculpting an old man in Zbrush
Read More »Creating Stylized PBR Dagger by Cordell Felix
Cordell Felix is Lead 3D Artist at Nexon OC from Irvine, United States of America. In this post you will see Creating Stylized PBR Dagger by Cordell Felix. Unlit Handpainted in Substance Painter Sketch inspiration by my buddy Lonnie Harrison. Click here for the full tutorial with helpful GIF’s and …
Read More »Making David Gandy Likeness by Lim Jaegil
Making David Gandy Likeness by Lim Jaegil Lim Jaegil is Lead Character Artist from Seoul, Korea (South). In this post you will see Making David Gandy Likeness. 1.Making David Gandy Likeness_Marvelous designer 2.Making David Gandy Likeness_Substance Painter 3.Making David Gandy Likeness_Ornatrix Hair 4.Making David Gandy Likeness_Hair …
Read More »Mawar 3D Art breakdown by Yuditya Afandi
Mawar 3D Art breakdown by Yuditya Afandi Yuditya Afandi is a Digital character 3D artist. Modeling and animation from Banjarnegara, Indonesia. In this post you will see Mawar 3D Art breakdown by Yuditya Afandi. “Mawar” Character by Yuditya Afandi. Her name is Mawar, She is a 19 year old girl …
Read More »Breakdown – Warmish pavement Material by Ibrahim Lancoln
Breakdown – Warmish pavement Material by Ibrahim Lancoln Ibrahim Lancoln is a Game Environment Artist – Gameloft from Montreal, Canada. In this post you will see Breakdown – Warmish pavement Material by Ibrahim Lancoln. Ibrahim used 3ds Max to create a pattern and he sculpted it in Zbrush. Then he …
Read More »Richard 3D WIP by Gilberto Magno
Richard 3D WIP by Gilberto Magno Gilberto Magno is a 3D Character Artist from São Paulo, Brazil. In this post you will see Richard 3D WIP by Gilberto Magno. Personal project. Gilberto used Zbrush and Maya for modeling, Substance Painter for textures, Xgen for hair/fur and Vray for render. …
Read More »Blacksmith – Real-time Breakdowns by Rodrigo Goncalves
Blacksmith – Real-time Breakdowns by Rodrigo Goncalves RODRIGO GONÇALVES is a 3D Character Artist and Game Artist from SP, Brazil. In this post you will see Blacksmith – Real-time Breakdowns by Rodrigo Goncalves. This is the final submission Blacksmith for the Artstation Art Challenge: “Ancient Civilizations: Lost & Found Game …
Read More »Creature Breakdown by Sven Rabe
Creature Breakdown by Sven Rabe Sven Rabe is a CG Modeler | 3D Artist from Munich, Germany. In this post you will see Creature Breakdown by Sven Rabe. ZBrush render ZBrush render ZBrush render ZBrush render shoulder close-up shot 4K FullRes crop medium close-up shot 4K FullRes crop …
Read More »The kid 3D Art Breakdown by Daniele Danko Angelozzi
The kid 3D Art Breakdown by Daniele Danko Angelozzi DANIELE DANKO ANGELOZZIPRO is a 3d artist from Macerata, Italy. In this post you will see The kid 3D Art Breakdown by Daniele Danko Angelozzi. charlie chaplin and Jackie Coogan in “the Kid” (1921) sculpted for an upcoming 1/6th scale statue. …
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