Marvelous Designer 5 to ZBrush Workflow Tutorial Marvelous Designer 5, zbrush, Marvelous Designer 5 to ZBrush Workflow Tutorial, zbrushtuts.com
Read More »Making Woven Straps in Zbrush by Dan
Tutorial: Making Woven Straps in Zbrush by Dan In this post you will see a wonderful tutorial by Dan on Making Woven Straps in Zbrush by Dan. Tutorial: Making Woven Straps in Zbrush by Dan Website: http://www.dan-art.com 3D Art, 3D Modeling, 3D, zbrush, zbrushtuts.com, zbrush tutorial, making woven …
Read More »A 3D workflow By Mickael Lelievre
A 3D workflow By Mickael Lelievre In this post you will see how Mickael Lelievre (aka Art of Abby) modeled the awesome Batbadass in ZBrush. Software used:Photoshop, ZBrush. Modeling Mickael was in awe of a sketch of Batman by Joverine. He knew straight away that he just had …
Read More »Polypaint skin Zbrush – Timelapse by Johan
Polypaint skin Zbrush – Timelapse by Johan Final image rendered in Zbrush and graded in PS. Blog: http://johanlithvall.tumblr.com/ Zbrush, Photoshop, Polypaint, polypaint skin, paint skin, paint human skin, bpr, eyes, paint eyes, Adobe Photoshop (Software), james bond, daniel craig, zbrushtuts.com
Read More »Creature Painting using polypaint with Josh Robinson
Creature Painting using polypaint with Josh Robinson In this video Josh take a more detailed approach and show you how you can use Polypaint to build up a more realistic skin texture and even imply translucency on your creatures skin. Facebook: http://www.facebook.com/joshrobinson3d Blog: www.joshrobinson3d.blogspot.com modeling, sculpting, painting, tutorial, …
Read More »Exporting Textures out of Zbrush by Kevin Burgess
Exporting Textures out of Zbrush by Kevin Burgess Here’s how we can acquire five important textures out of Zbrush: Diffuse, Normal, Displacement, Cavity, and Ambient Occlusion. We’ll then use those to composite our game textures in Photoshop. This video walks through the process of exporting textures and a little bit …
Read More »Creature Design with Mirror and Weld by Marco Menco
Creature Design with Mirror and Weld by Marco Menco In this little tutorial we are going to see how easy is to design creatures or art using “mirror and weld” tool in ZBrush. Here Marco Menco starting with a generic human body that he built before using a …
Read More »Using Decimation Master With HD Sculpting by Nick Zuccarello
Using Decimation Master With HD Sculpting by Nick Zuccarello See here for a video showing Nick’s technique: Using Decimation Master With HD Sculpting. Decimation master in zbrush, zbrush tutorials, zbrushtuts.com, nick zuccarello
Read More »Maya ASCII export from ZBrush by Scott Spencer
Maya ASCII export from ZBrush by Scott Spencer ZBrush has a seamless integration with Maya for exporting maps and geometry. You can simply export your ZTool as a Maya ASCII file with all the appropriate maps and shader networks preassigned and set up for rendering. To use this …
Read More »Sculpting Folds in Fabric and Clothing by Benjamin Leitgeb
Sculpting Folds in Fabric and Clothing by Benjamin Leitgeb In these video Tutorials you will see and learn how to step by step Sculpting Folds in Fabric and Clothing by Benjamin Leitgeb. Cloth Basemesh in 3ds Max Making of basemesh for the clothes. Preparing for sculpting Importing, subdividing and …
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