Home / Free Zbrush Tutorials / ZBrush Tip : Drawing outlines and then extracting geometry by dominiekdr

ZBrush Tip : Drawing outlines and then extracting geometry by dominiekdr

ZBrush Tip : Drawing outlines and then extracting geometry by dominiekdr

In this video you will see a tip about the workflow that dominiekdr use often in ZBrush : He start by drawing on a plane with only color, and then extract the drawing into geometry and continue sculpting in 3d.
The advantage is that this is a fast method and on top of that you only have to worry about proportions in 2D when starting out.

 

 

ZBrush, drawing, extract, geometry, zremesher, zremesh, outline, Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush sculpting, 3d tutorial, zbrush tutorial, tutorial zbrush, free zbrush tutorial

Zbrush Human Zbuilder

About John

Check Also

A workflow to bake details from zbrush to lowpoly by Leonardo Iezzi

A workflow to bake details from zbrush to lowpoly by Leonardo Iezzi LEONARDO IEZZI is …