Ben Mauro – ZBrush for Environments
In this video you will see the creation of a mech hanger set design in ZBrush using elements blocked out for Ben’s Massive Black workshop demo last year to construct a larger scene and render out compositions using Keyshot in order to do a detailed environment production painting in Photoshop that could be used for a next gen game or film. Ben go over the creation of the set and taking different shots before deciding on a final story moment and composition to refine in Photoshop to sell the idea to our imaginary client/director. Hope you enjoy the Doge, thanks for watching!
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