Atrocity 3D Breakdowns by Matias Molero
MATIAS MOLERO is a 3D Modeler – Digital Art from Mendoza, Argentina. In this post you will see Atrocity 3D Breakdowns by Matias Molero. 2D concept and character design by Anastasios Gionis. Textured 3D Art and Matias Molero.
Atrocity – Breakdown
Matias Molero specialties are:
– Generate organic high resolution models, low resolution models, and textures for real-time 3d – engines.
– Collaborate with artists and animators to develop run-time game 3D Data procedures & pipelines.
– Understanding of the game creation pipeline, from concept through to release.
– Understanding and experience creating PBR texture maps.
– Strong understanding of game character creation (retopology for ideal rigging deformation and to convincingly support normal maps)
3D Sculpting, 3D Art, Atrocity, Matias Molero, Breakdowns, making of, 3D Modeling, zbrush tutorial