Home / Free Zbrush Tutorials / Zbrush 4R7 Tutorial – Hard Surface Techniques – Sci-Fi Device
ZBrush for Ideation 250+ Video Series by Michael Pavlovich

Zbrush 4R7 Tutorial – Hard Surface Techniques – Sci-Fi Device

Zbrush 4R7 Tutorial – Hard Surface Techniques – Sci-Fi Device

In this tutorial we’ll take a look at some new subject matter within Zbrush. This video covers some basic techniques behind concepting hard surface objects in Zbrush.



Eugene will guide you through of some techniques to create more polished paneling as opposed to sculpting with trim brushes. We’ll see how we can slice our base mesh with SliceCurve brush, and recombine polygroups. Also we’ll discover edge loop instruments in geometry tab, how to use panel loops to quickly generate set of panels and how to create paneling look by hand in certain areas.

Lastly we’ll create some custom alphas right within Zbrush and combine them with custom stroke methods to quickly generate surface details. Hope you find these techniques useful and implement them in your hard surface workflow.


zbrush, 4r7, 4r6, zbrush 4r7, tutorial, howto, how to, free, hard surface, hardsurface, zbrush tutorial, tutorials, mech, techniques, intermediate

Zbrush Human Zbuilder V2

About John

Check Also

Zbrush Free Tutorial – How to make quick character concept in Zbrush by Claudio Setti

Claudio Setti is a Digital Sculptor from Toronto, Canada. In this tutorial you will see …

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.