Pitt 3D Art by Guang Yang
GUANG YANG is a Character artist from shanghai, China. In this post you will see Pitt 3D Art by Guang Yang. For Brad Pitt he used topology’s basis model. While the hair is 100% done used by fibermesh. Displacement and cavity is created from ZB. He used the XYZTexturing displacement map to make details in zbrush and mari. He used standrad, dam, claybrush to modify. The whole head more than 10UVs. The final rendering is in Maya, arnold. Render size is 8K.
Zbrushcentral: http://www.zbrushcentral.com/showthread.php?186276&p=1084550&viewfull=1#post1084550
Digital art, 3d art, zbrush, zbrush sculpting, zbrushtuts, digital art, 3d, 3d modeling, 3d sculpting