ZBrush Summit – 2016
Watch Live
From September 30th – October 2nd at LA’s prestigious Gnomon School facilities, Pixologic and ZBrush artists from around the world will come together to bring you the ultimate ZBrush experience.
Event Schedule
30th September 2016
ANATOMY TOOLS
With: Anatomy Tools, Andrew Cawrse
DISNEY ANIMATION
With: Disney Animation, Alena Wooten, Dylan Ekren, Sergi Caballer, Suzan Kim, Zack Petroc
SQUARE ENIX
With: Square Enix, Mitsunobu Ochi, Yuichi Itoyama
NAUGHTY DOG
With: Naughty Dog, Adam Scott, Frank Tzeng, Colin Thomas, Yibing Jiang
1st October 2016
FALLOUT 4 ROBOTICS EXPERT: HARD SURFACE TECHNIQUES
With: Dennis Mejillones, Lucas Hardi
ANATOMY FAST-TRACK IN ZBRUSH
With: Andrew Cawrse
DISPLACING THE PAST AND SCULPTING THE FUTURE
With: Seth Thompson
BLIZZARD ENTERTAINMENT
With: Blizzard Entertainment, Michael Vicente, Paul Warzecha, Shannon Thomas
LAIKA ENTERTAINMENT
With: Laika Entertainment, Chris Tran
ANATOMY OF THE CREATURE
With: id Software, Bryan Wynia, Denzil Oneill, Jason Martin
CONCEPT AND CHARACTER DESIGN
With: Peter Konig
BACKWARDS WORKFLOW FOR PRINTING JEWELRY
With: Tomas Wittelsbach
2ND ANNUAL ZBRUSH AWARDS
With: Pixologic Inc
2nd October 2016
TECHNIQUES FOR CHARACTER DESIGN AND KEY ART PRODUCTION
With: Peter Konig
DIGITAL SCULPTING FOR TOYS AND COLLECTIBLES
With: Joe Menna
BETHESDA GAME STUDIOS
With: Dennis Mejillones, Lucas Hardi
THE ART OF TOY DESIGN
With: Brian Baity
ID SOFTWARE
With: id Software, Bryan Wynia, Denzil Oneill, Jason Martin
JEWELRY AND PRODUCT DESIGN FOR PRINTING
With: Tomas Wittelsbach
OCULUS
With: Oculus VR, Giovanni Nakpil
SCULPTING SECONDARY FORMS AND ANALYZING REFERENCES
With: Glauco Longhi
Find more on: http://summit.pixologic.com/