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Retopo Tutorial – Zbrush to Topogun to Zbrush to C4d by Christian Rambow

Retopo Tutorial – Zbrush to Topogun to Zbrush to C4d by Christian Rambow

In this post you will see Retopo Tutorial: Zbrush to Topogun to Zbrush to C4d (Normalmaps) by Christian Rambow. You will see workflow with Zbrush, Topogun and C4d. Decimate the mesh with Decimationmaster then export to Topogun. Retopologize in Topogun, project subdivs and export it to Zbrush to reconstruct subdivision level. Quick and solid unwrap with UV master in one single click, create Normalmaps, export mesh and normalmap and import into C4d.

 

 

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