Avoid destructive workflows to use Texturingxyz maps by Jeremy Celeste
Watch a simple non-destructive and interactive workflow that combine Zbrush exported map and Mari/Substance/Quixel/Photoshop exported map directly inside of maya by Jeremy Celeste.
Full description at: http://texturing.xyz/pages/non-destructive-and-interactive-workflow-using-texturingxyz-maps
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