Zbrush Tutorial – Character Creation by Ahmad Merheb Ahmad Merheb is currently Senior 3d artist working in the game and film industry. He has worked as a university teacher and public speaker in the past. in this post you will see Zbrush video Tutorials on Character Creation by Ahmad Merheb. …
Read More »Decimating Your Mesh in ZBrush
Decimating Your Mesh in ZBrush This time we’re taking a look at how to get a lower the polycount of your mesh substantially while still preserving the details. Decimation Master is an amazing plugin that reduces the polycount of your mesh by triangulating it and providing more resolution in complex …
Read More »Social Animals by Cristian Girotto
Social Animals by Cristian Girotto Cristian Girotto is a digital artist. In this post you will see some Social Animals 3d Art by Cristian Girotto. modeling and texturing done in Zbrush, hair and rendering in c4d with Octane. Website: …
Read More »Dragon Queen 3D Art by Tudor Fat
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Read More »Seoni – Game Character Breakdowns by Rafael Malavassi
Seoni – Game Character Breakdowns by Rafael Malavassi RAFAEL MALAVASSI is a Character Artist from Vancouver, Canada. In this post you will see Seoni – Game Character Breakdowns by Rafael Malavassi. Included the low res textures marmoset viewer, a very simple breakdown with some quick general notes and some clay …
Read More »Bring any character to life with the Wacom Intuos 3D and ZBrushCore
Bring any character to life with the Wacom Intuos 3D and ZBrushCore Explore all of your creativity in 3D! With the Intuos 3D and ZBrushCore by Pixologic, you can model, sculpt and print just about anything that you can think of. Checkout Intuos 3D Wacom, Intuos, 3D, 3D …
Read More »ZBrush to 3D-Coat : Retopology tutorial
ZBrush to 3D-Coat : Retopology tutorial In this ZBrush to 3D-Coat : Retopology tutorial you will see, import a ZBrush model (obj) into 3D-Coat, do a manual retopo, unwarp it after setting seams and then apply some smart materials to it. 3d-coat tutorial retopology, 3d-coat retopo workflow, how …
Read More »No more wrong Normal Maps! Tutorial by Leonardo Iezzi
No more wrong Normal Maps! Tutorial by Leonardo Iezzi LEONARDO IEZZI is an Environment Artist at Reflections a Ubisoft Studio from Newcastele Upon Tyne, United Kingdom. In this post you will see No more wrong Normal Maps! Tutorial by Leonardo Iezzi. Website: http://www.leonano.com/ …
Read More »Odin Sphere – Gwendolyn 3D Art by chang-gon shin
Odin Sphere – Gwendolyn 3D Art by chang-gon shin CHANG-GON SHIN is a 3D Artist from suwon, Korea (South). In this post you will see Odin Sphere – Gwendolyn 3D Art by chang-gon shin. Reference by “Odin Sphere”. Tools used: Autodesk Max, Photoshop, Zbrush, Marmoset Toolbag 2, Substance Painter. …
Read More »Desert-Mech 3D Art by Mahmoud Salah
Desert-Mech 3D Art by Mahmoud Salah MAHMOUD SALAH is a freelance cg artist from giza, Egypt. In this post you will see Desert-Mech 3D Art by Mahmoud Salah. Done for his characters modeling demoreel for mentorship program 2016 at Think Tank. Concept by Nivanh Chanthara. Mahmoud Salah modeling demoreel …
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