Making Of

Greyhound Sculpture Workflow by Krystal Sae Eua

Greyhound Sculpture Workflow by Krystal Sae Eua KRYSTAL SAE EUA is a Modeler, Texture Artist, Sculptor from Los Angeles, United States of America. In this post you will see an amazing digital sculpture Greyhound and its workflow by Krystal Sae Eua.                     …

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Dracula – Vamp Sculpt by Fredo Viktor

Dracula – Vamp Sculpt by Fredo Viktor FREDO VIKTOR is a Freelance Zbrush sculptor and 3d Character/Creature Artist from Manila, Philippines. In this post you will see Dracula – Vamp Sculpt by Fredo Viktor. This is inspired by Boris Vallejo’s art. Sculpted in zbrush and the renders were done in …

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Demon Bust Zbrush Timelapse by Fredo Viktor

Demon Bust Zbrush Timelapse by Fredo Viktor FREDO VIKTOR is a Freelance Zbrush sculptor and 3d Character/Creature Artist from Manila, Philippines. In this post you will see Demon Bust Zbrush Timelapse by Fredo Viktor. Sculpture by Fredo Bernardo.                 Website: http://www.fredoartviktor.com/ facebook: https://www.facebook.com/fredoartviktor/ …

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Making of Blanka 3D by Abraão Segundo

Making of Blanka 3D by Abraão Segundo ABRAÃO SEGUNDO is a Character Artist Freelancer from São Paulo, Brazil. In this post you will see Making of Blanka 3D by Abraão Segundo. He used zbrush and maya with v-ray for render.                     …

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Making of Help 3D Art by SVJEETA

Making of Help 3D Art by SVJEETA SVJEETA is a Freelance Artist from Prague, Czech Republic. Working as 3d charater artist (highpoly, lowpoly, texturing, 3d concepts or as concept artist (characters, environments, startups, storyboarding. In this post you will see Making of Help 3D Art by SVJEETA.       …

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Workflow of Tombstone 3D Art by Dhanad Islam

Workflow of Tombstone 3D Art by Dhanad Islam Dhanad Islam is a 3D modeler and a texture artist, born and raised in Bangladesh working freelance for animated feature-films, vfx films, and games in the San Francisco Bay Area, California. In this post you will see Workflow of Tombstone 3D Art …

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Making of WXS-07 – Depopulator by Danny McGrath

Making of WXS-07 – Depopulator by Danny McGrath DANNY MCGRATH is a Freelancer – Game Assets/Hard-Surface modeling/Sculpting from Dublin, Ireland. In this post you will see Making of WXS-07 – Depopulator by Danny McGrath. Based on a concept sketch by Jared Marantz.       Started with a pre-built basemesh …

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