Breakdown – Warmish pavement Material by Ibrahim Lancoln Ibrahim Lancoln is a Game Environment Artist – Gameloft from Montreal, Canada. In this post you will see Breakdown – Warmish pavement Material by Ibrahim Lancoln. Ibrahim used 3ds Max to create a pattern and he sculpted it in Zbrush. Then he …
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Richard 3D WIP by Gilberto Magno Gilberto Magno is a 3D Character Artist from São Paulo, Brazil. In this post you will see Richard 3D WIP by Gilberto Magno. Personal project. Gilberto used Zbrush and Maya for modeling, Substance Painter for textures, Xgen for hair/fur and Vray for render. …
Read More »Legacy of Shin 3D Art by Gilberto Magno
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