Topology Tutorial – Head Topology Techniques by Ahmad Merheb In this tutorial Ahmad Merheb will show how he achieved a basic head topology in 15 minutes using sketchretopo and his study for basics pole placement and loops. Website: http://www.ahmadmerheb.com/ Facebook: https://www.facebook.com/AhmadMerheb3d Digital art, 3d art, 3d artist, 3d …
Read More »Ornatrix Maya: Creating Braids and Buns by Jeordanis Figuereo
Ornatrix Maya: Creating Braids and Buns by Jeordanis Figuereo Ornatrix Maya: Creating Braids and Buns Tutorials about hairstyling in Ornatrix For Maya. In this video, we are going to start with very basic hair shapes and in following videos we’ll see more complex examples gradually. Ornatrix Maya: Creating Braids …
Read More »Free Download Square Enix Zbrush Custom UI
Free Download Square Enix Zbrush Custom UI When you watched the presentation from Square Enix regarding their use of ZBrush on “Kingsglaive: Final Fantasy XIV” you no doubt saw that they were using a highly customized ZBrush UI. This is the Custom UI that was used by Freelancer Mitsunobu Ochi, …
Read More »Skull Study by Gustavo Medeiros
Skull Study by Gustavo Medeiros GUSTAVO MEDEIROS is a Character Artist – Freelancer from São Paulo, Brazil. In this post you will see Skull Study by Gustavo Medeiros. Artstation: https://www.artstation.com/artist/gumfs/profile Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush …
Read More »Fearless journey 3D Art by Zhelong XU
Fearless journey 3D Art by Zhelong XU ZHELONG XU is a Digital Artist from Shanghai, China. In this post you will see Fearless journey 3D Art by Zhelong XU. Textured in Substance painter,used the material of the new substance source,rendered in Iray in substance painter! Modeled with ZBrush. Website: …
Read More »Robinson the Journey 3D Art by Abdenour bachir
Robinson the Journey 3D Art by Abdenour bachir ABDENOUR BACHIR is a Lead character artist at Crytek from Frankfurt am Main, Germany. Here is some work by Abdenour, made for the PSVR game Robinson The Journey for witch. Abdenour was lead character artist of an amazing group of talented artists. …
Read More »QUESO – The Dragon 3D Art by Limkuk Art
QUESO – The Dragon 3D Art by Limkuk Art LIMKUK ART is a Character / Creature Artist from Morelia, Mexico. Model, textures, retopology was created in ZBrush, rendering in Keyshoy and post in Photoshop. Website: https://www.behance.net/Limkuk Facebook: https://www.facebook.com/LimkukMx Artstation: https://www.artstation.com/artist/limkuk/profile Digital art, 3d art, 3d artist, 3d character art, …
Read More »Blizzcon Texturing Tutorial by FANNY VERGNE
Blizzcon Texturing Tutorial by FANNY VERGNE FANNY VERGNE is a Senior 3D Artist at Blizzard Entertainment from IRVINE, United States of America. This is a texture that Fanny done for the Blizzcon 2016 to show his process for creating stylized textures with using Zbrush. You can download what He had …
Read More »Making a Game Character by Jay Hill
Making a Game Character by Jay Hill Jay Hill is a Character Artist from Orange County, United States of America. Making a Game Character: Episode 1 – Anatomy Basemesh In this episode we start with a sphere and end up with a buff naked guy, woo! We use Zbrush, Dynamesh, …
Read More »Sento Zbrush Sculpt Timelapse by Poribo
Sento Zbrush Sculpt Timelapse by Poribo Here is a timelaspe of sculpt of Isuzu Sento from Amagi Brilliant Park. Website: http://poribo.com/ deviantart: http://poribo.deviantart.com/ Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush sculpting, 3d tutorial, zbrush tutorial, tutorial …
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