Home / Tag Archives: zbrush (page 87)

Tag Archives: zbrush

Queen of the Sea 3D Art by DAMON WOODS

Queen of the Sea 3D Art by DAMON WOODS DAMON WOODS is a Character Artist from Los Angeles, United States of America. In this post you will see Queen of the Sea 3D Art by DAMON WOODS. 3D concept of female pirate. Damon wanted to convey a female character who …

Read More »

Bebop 3D Art by DAMON WOODS

Bebop 3D Art by DAMON WOODS DAMON WOODS is a Character Artist from Los Angeles, United States of America. In this post you will see Bebop 3D Art by DAMON WOODS. 3D concept of Bebop from Teenage Mutant Ninja Turtles. Personal Piece.                 …

Read More »

The Centurion 3D Art by DAMON WOODS

The Centurion 3D Art by DAMON WOODS DAMON WOODS is a Character Artist from Los Angeles, United States of America. In this post you will see The Centurion 3D Art by DAMON WOODS. Inspired by the legendary roman Centurion generals. Also Includes Keyshot Clay renders of The Centurion.     …

Read More »

Breakdowns Ink Tattoos process by DAMON WOODS

Breakdowns Ink Tattoos process by DAMON WOODS DAMON WOODS is a Character Artist from Los Angeles, United States of America. In this post you will see Breakdowns Ink Tattoos process by DAMON WOODS. Here’s a breakdown of my process along with a few final images.           …

Read More »

Wedding Night 3D Art by Shilin Li

Wedding Night 3D Art by Shilin Li Shilin Li is a 3D Character Artist. In this post you will see Wedding Night 3D Art by Shilin Li. Shilin like the tradditional culture of China. He just want to show you a story about one Landlord married with the little wife. …

Read More »

Polypaint skin Zbrush – Timelapse by Johan

Polypaint skin Zbrush – Timelapse by Johan Final image rendered in Zbrush and graded in PS.     Blog: http://johanlithvall.tumblr.com/ Zbrush, Photoshop, Polypaint, polypaint skin, paint skin, paint human skin, bpr, eyes, paint eyes, Adobe Photoshop (Software), james bond, daniel craig, zbrushtuts.com

Read More »

Exporting Textures out of Zbrush by Kevin Burgess

Exporting Textures out of Zbrush by Kevin Burgess Here’s how we can acquire five important textures out of Zbrush: Diffuse, Normal, Displacement, Cavity, and Ambient Occlusion. We’ll then use those to composite our game textures in Photoshop. This video walks through the process of exporting textures and a little bit …

Read More »