Making of The Archer by EDUARD OLIVER
EDUARD OLIVER is a 3D Character Artist from São Paulo, Brazil. His Specialities are High poly and low poly for games, High poly for cinematic, Organic and hard-surface modeling, Realistic textures and hand painted, Anatomy for humans, creatures and animals, Digital Sculpture for 3D printing, Render and Shaders for character.
In this post you will see Making of The Archer by EDUARD OLIVER. Software used are Zbrush, Maya, Photoshop, Xnormal for bakes and marmoset to view in realtime.
3d art, 3d modeling, 3d sculpting, zbrush, digital art, 3d, Making of, Breakdowns of Medieval Warrior, EDUARD OLIVER, zbrushtuts.com