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ID SOFTWARE Presentation at Zbrush Summit 2016

ID SOFTWARE Presentation at Zbrush Summit 2016

Watch ID SOFTWARE Presentation at Zbrush Summit 2016. With: id Software, Bryan Wynia, Denzil Oneill, Jason Martin

 

 

The artists of Id Software will be covering their ZBrush pipeline for the creation of DOOM’s iconic characters. Focusing on initial character ideation all the way through to game implementation.

Innovation, Immersion, Intensity. We are a studio guided by the basic principle of making the most innovative and immersive worlds possible, powered by leading-edge technology, to deliver an intense gaming experience. Id Software is responsible for groundbreaking titles such as Doom, Quake, Rage, and Wolfenstein.

Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush sculpting, 3d tutorial, zbrush tutorial, tutorial zbrush, free zbrush tutorial, zbrush summit 2016, ID SOFTWARE, Bryan Wynia, Denzil Oneill, Jason Martin

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