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Baking Normal Map in 3ds Max from ZBrush Model by Andor Kollar

Baking Normal Map in 3ds Max from ZBrush Model by Andor Kollar

This tutorial shows how to bake normal maps with 3ds Max from a ZBrush high polygon mesh to a low polygon geometry.

 

 

Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush sculpting, 3d tutorial, zbrush tutorial, tutorial zbrush, free zbrush tutorial

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