Home / Free Zbrush Tutorials / Creating high-resolution Normal maps in zBrush for Maya Aaron Granofsky
ZBrush for Ideation 250+ Video Series by Michael Pavlovich

Creating high-resolution Normal maps in zBrush for Maya Aaron Granofsky

Creating high-resolution Normal maps in zBrush for Maya Aaron Granofsky

In this tutorial we’ll cover how to export your base mesh from Maya, how to import it into zBrush, how to navigate and sculpt in zBrush, how to create a normal map of your final result and export it from zBrush, and finally how to attach the created map onto your Maya character.

 

 

Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush sculpting, 3d tutorial, zbrush tutorial, tutorial zbrush, free zbrush tutorial

Zbrush Human Zbuilder V2

About John

Check Also

Zbrush Free Tutorial – How to make quick character concept in Zbrush by Claudio Setti

Claudio Setti is a Digital Sculptor from Toronto, Canada. In this tutorial you will see …