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Alligator Snapping Turtle 3D Art by Barnaba Mikulowski

Alligator Snapping Turtle 3D Art by Barnaba Mikulowski BARNABA MIKUŁOWSKI is a 3d artist from Wroclaw, Poland. In this post you will see Alligator Snapping Turtle 3D Art by Barnaba Mikulowski.   Website: http://www.vaticinator.com/ Artstation: https://www.artstation.com/artist/vaticinator/profile Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d …

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Chair Creature 3D Art by Keos masons Cedric Seaut

Chair Creature 3D Art by Keos masons Cedric Seaut KEOS MASONS CEDRIC SEAUT is Co-Founder at Keos Masons from Montreal, Canada. In this post you will see chair creature 3D Art by Keos masons Cedric Seaut.   Website: http://www.keosmasons.com/ Facebook: https://www.facebook.com/keosmasons/ Artstation: https://www.artstation.com/artist/ced66 Digital art, 3d art, 3d artist, 3d …

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Monster Project 2016 by AJ Jefferies

Monster Project 2016 by AJ Jefferies AJ JEFFERIES is a 3D Illustrator & Animator from Norwich, United Kingdom. In this post you will see Monster Project 2016 by AJ Jefferies. This was the monster AJ had for this year’s Monster Project, which pairs kids with artists to create super fun …

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Fighter Girl – Natalya by Guillaume Labit

Fighter Girl – Natalya by Guillaume Labit GUILLAUME LABIT is a 3D artist from Toulouse, France. In this post you will see fighter girl – Natalya by Guillaume Labit. Model and animation made in Blender. Textures in Substance Painter 2. Rendered in Unity 5 (cloth component used for ribbons).   …

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Janie Real time Character by Gilberto Magno

Janie Real time Character by Gilberto Magno Gilberto Magno is a 3D Character Artist from São Paulo, Brazil. In this post you will see Janie Real time Character by Gilberto Magno. Real time character! It was rendered in Marmoset Toolbag 3.   Janie – Turntable   Website: http://www.gilbertomagno.com/ Facebook: https://www.facebook.com/pages/G-Magno-Art/720496354683924 …

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Substance Source – Physically Based Material Library

Substance Source – Physically Based Material Library Substance Source is Physically Based Material Library. With procedural, hand-painted and scanned textures, it is a source of inspiration for 3D artists, whatever their technique, style or workflow. An ever-growing library, Substance Source is included in Substance Live and also as a site …

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Blurgha – The Beast – Realtime model by Vick Gaza

Blurgha – The Beast – Realtime model by Vick Gaza VICK GAZA is a Character Artist at Guerrilla Games from Amsterdam, Netherlands. In this post you will see Blurgha – The Beast – Realtime model by Vick Gaza. This piece started for the Beast Challenge hosted on Polycount by Allegorithmic. …

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Avoid destructive workflows to use Texturingxyz maps

Avoid destructive workflows to use Texturingxyz maps by Jeremy Celeste Watch a simple non-destructive and interactive workflow that combine Zbrush exported map and Mari/Substance/Quixel/Photoshop exported map directly inside of maya by Jeremy Celeste.     Full description at: http://texturing.xyz/pages/non-destructive-and-interactive-workflow-using-texturingxyz-maps Digital art, 3d art, 3d artist, 3d character art, character art, …

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