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Substance Source – Physically Based Material Library

Substance Source – Physically Based Material Library

Substance Source is Physically Based Material Library. With procedural, hand-painted and scanned textures, it is a source of inspiration for 3D artists, whatever their technique, style or workflow. An ever-growing library, Substance Source is included in Substance Live and also as a site location license.

 

 

 

 

 

 

 

 

Main Illustrator for Substance Source Compaign is Zhelong XU. ZHELONG XU is a Digital Artist from Shanghai, China.

Zhelong Xu Artstation: https://www.flickr.com/photos/lightrender/

 

Go to Substance Store: https://source.allegorithmic.com/
Website: https://www.allegorithmic.com/products/substance-source

Download materials every month with the Substance Live monthly payment plan, or make a one-time purchase of Substance Source access (includes 12 months of updates

Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush sculpting, 3d tutorial, zbrush tutorial, tutorial zbrush, free zbrush tutorial

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