Modeling Sword – ZBrush 4r7 – Zmodeler Tutorial In this post you will see creation of Concept 3d modeling sword in Zbrush. Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush sculpting, 3d tutorial, zbrush tutorial, tutorial zbrush, …
Read More »Using Morph Target in ZBrush Sculpting by Jaakko Saari
Using Morph Target in ZBrush Sculpting by Jaakko Saari Morph target is a great way to save state of the model in ZBrush. You can click StoreMT in Morph Target panel, and then sculpt on a model. If you want to restore the earlier state you can click Switch. …
Read More »3D Gloves Tutorial by Eddie Ataberk
3D Gloves Tutorial by Eddie Ataberk EDDIE ATABERK is a CG Artist from Istanbul, Turkey. In this post you will see Glove Tutorial Eddie Ataberk. Renders Programs Used: 3ds Max Marvelous Designer Zbrush Topogun Substance Painter Marmoset Toolbox Included Resources: avatar.obj ExplodeSpline3.ms visualExploeSpline3.ms Download the PDF …
Read More »Mad Pink 3D Breakdowns by Felipe Chaves
Mad Pink 3D Breakdowns by Felipe Chaves FELIPE CHAVES is a 3D Game Artist – Black River Studios – SAMSUNG from Manaus, Brazil. In this post you will see Mad Pink 3D art and its Breakdowns by Felipe Chaves. All the textures was made using Photoshop and xNormal bakes, except …
Read More »Human Zbuilder for Zbrush by Tsvetomir Georgiev
Human Zbuilder for Zbrush by Tsvetomir Georgiev HUMAN ZBUILDER THE EASY WAY TO MAKE HUMANS for Zbrush 4R7 64bit or higher version. Tool for making detailed high polygon human models in Zbrush. Human ZBuilder is a scene for Zbrush 4R7 or higher version with this scene you can make any …
Read More »The Howling Werewolf 1:4 Scale – PCS Collectibles by Jesse Sandifer
The Howling Werewolf 1:4 Scale – PCS Collectibles by Jesse Sandifer JESSE SANDIFER is a Senior Character Artist – Whitemoon Dreams from Los Angeles, United States of America. In this post you will see The Howling Werewolf 1:4 Scale – PCS Collectibles by Jesse Sandifer. Jesse was responsible for the …
Read More »Glauco Longhi Presentation at Zbrush Summit 2016
Glauco Longhi Presentation at Zbrush Summit 2016 Watch Glauco Longhi Presentation at Zbrush Summit 2016. Glauco will be discussing the importance of adding the secondary forms and shapes before getting into fine details. Also, will be giving tips on how to analyze references and study. Glauco Longhi is …
Read More »ID SOFTWARE Presentation at Zbrush Summit 2016
ID SOFTWARE Presentation at Zbrush Summit 2016 Watch ID SOFTWARE Presentation at Zbrush Summit 2016. With: id Software, Bryan Wynia, Denzil Oneill, Jason Martin The artists of Id Software will be covering their ZBrush pipeline for the creation of DOOM’s iconic characters. Focusing on initial character ideation all …
Read More »BETHESDA GAME STUDIOS Presentation at Zbrush Summit 2016
BETHESDA GAME STUDIOS Presentation at Zbrush Summit 2016 Watch BETHESDA GAME STUDIOS Presentation at Zbrush Summit 2016. With: Dennis Mejillones, Lucas Hardi Bethesda Game Studios® is the award-winning development team known around the world for their groundbreaking work on the The Elder Scrolls and Fallout series. Creators of …
Read More »THE ART OF TOY DESIGN Presentation by Brian Baity at Zbrush Summit 2016
THE ART OF TOY DESIGN Presentation by Brian Baity at Zbrush Summit 2016 Watch THE ART OF TOY DESIGN Presentation by Brian Baity at Zbrush Summit 2016 at Zbrush Summit 2016. Brian E Baity started off as a teen sculpting traditionally and grew a love for the underground …
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