Cat Girl 3D Art by Rayza Carlos Ferreira Carlos Ferreira is a 3D modeler. In this post you will see Cat Girl 3D Art by Rayza Carlos Ferreira. Concept by Carlos Ortega Elizalde. Zbrushcentral: http://www.zbrushcentral.com/showthread.php?202680-Character-sculpt Digital art, 3d …
Read More »Chinese Girl 3D Art by Rayza Alvarez
Chinese Girl 3D Art by Rayza Alvarez RAYZA ALVAREZ is a 3D modeler from São Paulo, Brazil. In this post you will see Chinese Girl 3D Art by Rayza Alvarez. Blog: https://rayzaalvarez.blogspot.com/ Artstation: https://www.artstation.com/artist/rayzaalvarez/profile Concept by TB Choi: https://www.artstation.com/artwork/Gg2k4 Digital art, 3d art, 3d artist, 3d character art, …
Read More »CREATING REAL-TIME HAIR FOR GAME CHARACTERS by Ray Thuc Le
CREATING REAL-TIME HAIR FOR GAME CHARACTERS by Ray Thuc Le RAY THUC LE is a 3D Character Artist from Vancouver, Canada. In this post you will see CREATING REAL-TIME HAIR FOR GAME CHARACTERS by Ray Thuc Le. Website: http://www.raythucle.com/ Facebook: https://www.facebook.com/ray.le.1112 Artstation: https://www.artstation.com/artist/rayle Digital art, 3d art, 3d …
Read More »THE MAKING OF RE-IMAGINED ELLIE – THE LAST OF US FANART by Ray Thuc Le
THE MAKING OF RE-IMAGINED ELLIE – THE LAST OF US FANART by Ray Thuc Le RAY THUC LE is a 3D Character Artist from Vancouver, Canada. Ray Thuc Le shared THE MAKING OF RE-IMAGINED ELLIE – THE LAST OF US FANART with zbrushtuts.com. Hope you liked it and will be …
Read More »Motivational – Building a Training Room into our practice by Ryan Kingslien
Motivational – Building a Training Room into our practice by Ryan Kingslien Watch this motivational video by Ryan Kingslien. How do we practice sculpting? This video talks about the idea of building a Training Room into our practice. Website: http://www.sculptorsway.com Course Application: http://www.sculptorsway.com/dont-think-muscles Digital art, 3d art, 3d …
Read More »Making Of The Southern Cassowary by Paul H. Paulino
Making Of The Southern Cassowary by Paul H. Paulino PAUL H. PAULINO is a Texture Painter/Look Development Artist at Scanline VFX from Vancouver, Canada. In this post you will see Making Of The Southern Cassowary by Paul H. Paulino. The Southern Cassowary was a collaborative project between myself …
Read More »TELLING A STORY THROUGH ORDINARY OBJECTS by Paul H. Paulino
TELLING A STORY THROUGH ORDINARY OBJECTS by Paul H. Paulino PAUL H. PAULINO is a Texture Painter/Look Development Artist at Scanline VFX from Vancouver, Canada. Paul shared his latest article with zbrushtuts.com. Hope you liked it and will be inspiring. When I finally got my interview for a position as …
Read More »Thinking muscles can really screw us up while sculpting by Ryan Kingslien
Thinking muscles can really screw us up while sculpting by Ryan Kingslien In the video below Ryan Kingslien will explain why Thinking muscles can really screw us up while sculpting. Having that knowledge is great but its also not as important as understanding the fundamental offsets and shapes that muscles …
Read More »Extracting Clothes from the Body Mesh with Adam McMahon
Extracting Clothes from the Body Mesh with Adam McMahon In the video below, Blue Sky Modeler Adam McMahon shows how to extract clothes from the body mesh in Zbrush. Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush …
Read More »1990 TMNT 3D Zbrush Sculpt by Bruno Camara
1990 TMNT 3D Zbrush Sculpt by Bruno Camara BRUNO CAMARA is a Character Artist from São Paulo, Brazil. In this post you will see 1990 TMNT 3D Zbrush Sculpt by Bruno Camara. ZBrush Sculpts Bruno Camara did for Prime 1 Studio. Website: http://www.brunocamara.com/ Facebook: https://www.facebook.com/BrunoCamaraArt?ref=hl&ref_type=bookmark Artstation: https://www.artstation.com/artist/brunocamara/profile Digital art, …
Read More »