HOW TO CREATE A STUNNING PORTFOLIO by JARED SOBOTTA JARED SOBOTTA is an Environment Texture Artist at Naughty Dog from Los Angeles, United States of America. In this post you will see HOW TO CREATE A STUNNING PORTFOLIO by JARED SOBOTTA. Jared did his first article with CGSociety. In the …
Read More »Free Pack Human Skin Alphas by Celito Moura Filho
Free Pack Human Skin Alphas by Celito Moura Filho CELITO MOURA FILHO is a Freelance, Storyboarder, Illustrator, Concept Artist from Curitiba – PR, Brazil. In this post you will see Free Pack Human Skin Alphas by Celito Moura Filho. Working in Zbrush, these high quality alphas will be a great …
Read More »How to Bring Other Models into Marvelous Designer by Lori Griffiths
How to Bring Other Models into Marvelous Designer by Lori Griffiths This video shows you how to bring other models into Marvelous Designer and get them into position for creating garments. The examples use a MakeHuman model and a Second Life model. Digital art, 3d art, 3d artist, …
Read More »Anatomy: Understanding the Abdominal and Oblilque Muscles by Ryan Kigslien
Anatomy: Understanding the Abdominal and Oblilque Muscles by Ryan Kigslien A quick look at how to understand the relationship between the Abdominal and Oblique muscles using a simple dissection procedure. Website: https://www.ryankingslien.com 3d art, zbrush, zbrushtuts, cg art, 3d modeling, zbrush sculpting, zbrush tutorial, tutorial zbrush, zbrush …
Read More »Blend shapes & skin weights – Maya Tutorial by Aaron Granofsky
Blend shapes & skin weights – Maya Tutorial by Aaron Granofsky This video tutorial covers a very fast demo of how to create blend shapes and paint skin weights in Maya 2016. Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, …
Read More »High Res game object – Tutorial Maya Zbrush by Aaron Granofsky
High Res game object – Tutorial Maya Zbrush by Aaron Granofsky High Res game object- Pt 1: Base Mesh This video will cover how to create a high resolution game object by starting with a base mesh in Maya, and the technical info that helps prep the model for use …
Read More »Exporting Displacement maps – Zbrush to Maya for Renderman Tutorial
Exporting Displacement maps – Zbrush to Maya for Renderman Tutorial Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush sculpting, 3d tutorial, zbrush tutorial, tutorial zbrush, free zbrush tutorial
Read More »Creating high-resolution Normal maps in zBrush for Maya Aaron Granofsky
Creating high-resolution Normal maps in zBrush for Maya Aaron Granofsky In this tutorial we’ll cover how to export your base mesh from Maya, how to import it into zBrush, how to navigate and sculpt in zBrush, how to create a normal map of your final result and export it from …
Read More »Baking Normal Map in 3ds Max from ZBrush Model by Andor Kollar
Baking Normal Map in 3ds Max from ZBrush Model by Andor Kollar This tutorial shows how to bake normal maps with 3ds Max from a ZBrush high polygon mesh to a low polygon geometry. Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d …
Read More »How to make stitches with InsertMesh Brush – Tutorial Zbrush
How to make stitches with InsertMesh Brush – Tutorial Zbrush Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush sculpting, 3d tutorial, zbrush tutorial, tutorial zbrush, free zbrush tutorial
Read More »