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Falling Grapes animation by RIOdepost

Falling Grapes animation by RIOdepost

Full 3d simulation of falling grapes.

Soft: Cinema 4d, Houdini, Octane. render time: 15min per frame (2x980ti) – 6k sampling. grapes simulation: FEM solver – 1,5h simulation time. water simulation: 5 mln particles – 4h simulation time. custom crown splash force. custom surface tension. meshed using VDB’s – 1,5h. custom water droplets wet map. Daniel Klepek was responsible for texturing, shading, scene setup and rendering, Arek Topolski did grapes and water simulation.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 


RIOdepost Vimeo: https://vimeo.com/user22051741
RIOdepost Facebook: https://www.facebook.com/riodepost/

Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush sculpting, 3d tutorial, zbrush tutorial, tutorial zbrush, free zbrush tutorial, falling grapes, animation, riodepost, Cinema 4d, Houdini, Octane

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