CREATING REAL-TIME HAIR FOR GAME CHARACTERS by Ray Thuc Le RAY THUC LE is a 3D Character Artist from Vancouver, Canada. In this post you will see CREATING REAL-TIME HAIR FOR GAME CHARACTERS by Ray Thuc Le. Website: http://www.raythucle.com/ Facebook: https://www.facebook.com/ray.le.1112 Artstation: https://www.artstation.com/artist/rayle Digital art, 3d art, 3d …
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THE MAKING OF RE-IMAGINED ELLIE – THE LAST OF US FANART by Ray Thuc Le RAY THUC LE is a 3D Character Artist from Vancouver, Canada. Ray Thuc Le shared THE MAKING OF RE-IMAGINED ELLIE – THE LAST OF US FANART with zbrushtuts.com. Hope you liked it and will be …
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Motivational – Building a Training Room into our practice by Ryan Kingslien Watch this motivational video by Ryan Kingslien. How do we practice sculpting? This video talks about the idea of building a Training Room into our practice. Website: http://www.sculptorsway.com Course Application: http://www.sculptorsway.com/dont-think-muscles Digital art, 3d art, 3d …
Read More »Making Of The Southern Cassowary by Paul H. Paulino
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TELLING A STORY THROUGH ORDINARY OBJECTS by Paul H. Paulino PAUL H. PAULINO is a Texture Painter/Look Development Artist at Scanline VFX from Vancouver, Canada. Paul shared his latest article with zbrushtuts.com. Hope you liked it and will be inspiring. When I finally got my interview for a position as …
Read More »Thinking muscles can really screw us up while sculpting by Ryan Kingslien
Thinking muscles can really screw us up while sculpting by Ryan Kingslien In the video below Ryan Kingslien will explain why Thinking muscles can really screw us up while sculpting. Having that knowledge is great but its also not as important as understanding the fundamental offsets and shapes that muscles …
Read More »Extracting Clothes from the Body Mesh with Adam McMahon
Extracting Clothes from the Body Mesh with Adam McMahon In the video below, Blue Sky Modeler Adam McMahon shows how to extract clothes from the body mesh in Zbrush. Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d sculpting, zbrush …
Read More »1990 TMNT 3D Zbrush Sculpt by Bruno Camara
1990 TMNT 3D Zbrush Sculpt by Bruno Camara BRUNO CAMARA is a Character Artist from São Paulo, Brazil. In this post you will see 1990 TMNT 3D Zbrush Sculpt by Bruno Camara. ZBrush Sculpts Bruno Camara did for Prime 1 Studio. Website: http://www.brunocamara.com/ Facebook: https://www.facebook.com/BrunoCamaraArt?ref=hl&ref_type=bookmark Artstation: https://www.artstation.com/artist/brunocamara/profile Digital art, …
Read More »Megamario 3D Art by yago de amorim
Megamario 3D Art by yago de amorim YAGO DE AMORIM is a character design 3d, freelancer from Rio de Janeiro, Brazil. In this post you will see Megamario 3D Art by yago de amorim. Based on the art of Jake Parker. Megamario Wireframe model Artstation: https://www.artstation.com/artist/yagute/profile Digital art, 3d …
Read More »Shadow Wolf 3D Art by R1 Chung
Shadow Wolf 3D Art – Statue by R1 Chung R1 CHUNG is a 3D Artist from Taipei, Taiwan. In this post you will see Shadow Wolf 3D Art – Statue by R1 Chung. Shadow wolf, the last surviving dark elf, the top assassin, who can manipulate shadow monsters and hide …
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