Janie Real time Character by Gilberto Magno Gilberto Magno is a 3D Character Artist from São Paulo, Brazil. In this post you will see Janie Real time Character by Gilberto Magno. Real time character! It was rendered in Marmoset Toolbag 3. Janie – Turntable Website: http://www.gilbertomagno.com/ Facebook: https://www.facebook.com/pages/G-Magno-Art/720496354683924 …
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Read More »Blurgha – The Beast – Realtime model by Vick Gaza
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Custom Alphas in ZBrush tutorial by Jaakko Saari Making your own custom alphas in zBrush can really speed up your workflow. These can be used for anything from buttons in clothing to latches and other hard surface details in mechanical models, or bullet holes, for example. Rock surface details can …
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Zbrush Connecting elements together (Dynamesh) by Matt McIntosh This video shows how to connect/ merge together different subtools, eliminate seams and blend them before converting in to one piece with Dynamesh. Digital art, 3d art, 3d artist, 3d character art, character art, zbrush, zbrushtuts, 3d modeling, 3d, 3d …
Read More »Zbrush Shadow box tutorial by Matt McIntosh
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Read More »Top 7 3D Projects by JEAN-MICHEL BIHOREL
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