Black Holes By Noodles Studio – Kickstart this Now Black Holes is a satirical animated series about space conquest, the meaning of life and proctology. It chronicles the journey of Dave The Astronaut and his partner, an intelligent melon, as they embark on the first ever human mission to Mars. …
Read More »Falling Grapes animation by RIOdepost
Falling Grapes animation by RIOdepost Full 3d simulation of falling grapes. Soft: Cinema 4d, Houdini, Octane. render time: 15min per frame (2x980ti) – 6k sampling. grapes simulation: FEM solver – 1,5h simulation time. water simulation: 5 mln particles – 4h simulation time. custom crown splash force. custom surface tension. meshed …
Read More »Animation Style – 12 basic and advance principles of animation by KOHTA MORIE
Animation Style – 12 basic and advance principles of animation by KOHTA MORIE KOHTA MORIE is an Animator / Director / The author of the “Animation Style” from Japan. In this post you will see Animation Style – 12 basic and advance principles of animation by KOHTA MORIE. 12 principles …
Read More »Creature Painting using polypaint with Josh Robinson
Creature Painting using polypaint with Josh Robinson In this video Josh take a more detailed approach and show you how you can use Polypaint to build up a more realistic skin texture and even imply translucency on your creatures skin. Facebook: http://www.facebook.com/joshrobinson3d Blog: www.joshrobinson3d.blogspot.com modeling, sculpting, painting, tutorial, …
Read More »Exporting Textures out of Zbrush by Kevin Burgess
Exporting Textures out of Zbrush by Kevin Burgess Here’s how we can acquire five important textures out of Zbrush: Diffuse, Normal, Displacement, Cavity, and Ambient Occlusion. We’ll then use those to composite our game textures in Photoshop. This video walks through the process of exporting textures and a little bit …
Read More »Anatomy of the head and a concept-sketch of cinematic character
Anatomy of the head and a concept-sketch of cinematic character Anatomy of the head and a concept-sketch (in Zbrush-4) of cinematic character from “Nikoare Production” company. Website: http://nikoare.ru/ Nikoare Production, nikoare, Zbrush, Anatomy, Anatomy of the head, cinematic character, figure sculpting, sculpture, Animation, Sculpture (Visual Art Form)
Read More »Ben Mauro – ZBrush for Environments
Ben Mauro – ZBrush for Environments In this video you will see the creation of a mech hanger set design in ZBrush using elements blocked out for Ben’s Massive Black workshop demo last year to construct a larger scene and render out compositions using Keyshot in order to do a …
Read More »Dragon Ball 3D Fan Art – ZBrush Sculpting by David Puertas
Dragon Ball 3D Fan Art – ZBrush Sculpting by David Puertas Dragon Ball 3D Fan Art – ZBrush Sculpting 1/8 – Sketching the scene 1 Dragon Ball 3D Fan Art – ZBrush Sculpting 2/8 – Sketching the scene 2 Dragon Ball 3D Fan Art – ZBrush Sculpting 1/8 …
Read More »Ed Harris 3D Art by Ekaterina Pushkarova – Katerin
Ed Harris 3D Art by Ekaterina Pushkarova – Katerin Ekaterina Pushkarova – Katerin is a 3D Concept artist Gameloft, Sofia, Bulgaria. In this post you will see Ed Harris 3D Art by Ekaterina Pushkarova – Katerin. Website: http://ekaterinapushkarova-katerin.tk/ Facebook: https://www.facebook.com/EkaterinaPushkarovaKaterin Artstation: https://www.artstation.com/artist/katerin/profile Maya, ZBrush, …
Read More »Dragonling Zbrush Sculpting Video by Alexandria Condon
Dragonling Zbrush Sculpting Video by Alexandria Condon Alexandria Condon Doing stuff! Sherwood, United States of America Watch Dragonling Zbrush Sculpting Video by Alexandria Condon in this post. Dragonling concept. Tree climber specializing in poison mucusy stuff. Website: http://ajcondon3d.com/ Facebook: https://www.facebook.com/alexjcon3d?ref=hl Artstation: https://www.artstation.com/artist/alexjcon/profile …
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