Tag Archives: zbrush

Juggernaut 3D Art by Lei Shi

Juggernaut 3D Art by Lei Shi LEI SHI is a CG Artist from guangzhou, China. In this post you will see Juggernaut 3D Art by Lei Shi.                     Artstation: https://www.artstation.com/artist/rourrock/profile 3d art, 3d modeling, 3d sculpting, zbrush, digital art, 3d, zbrushtuts.com, …

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The samurai 3D Art by Lei Shi

The samurai 3D Art by Lei Shi LEI SHI is a CG Artist from guangzhou, China. In this post you will see The samurai 3D Art by Lei Shi. A well known Samurai must face a lot of challenges from his opponents everyday. People who seeking for fame. The character …

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Breakdowns of Apocalypse by Mariano Steiner

Breakdowns of Apocalypse by Mariano Steiner Mariano Steiner is a 3D Character Artist / Digital Sculptor, Graduated in Animation Design by Anhembi Morumbi University (Brazil). He is Skilled in High/Low res modeling, Rapid Prototyping, Texturing, Shading, Lighting, Post-Production. In this post you will see Breakdowns of Apocalypse by Mariano Steiner. …

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Freedom 3D Art by MARCELLUS BARNES

Freedom 3D Art by MARCELLUS BARNES MARCELLUS BARNES is a Freelance Character Artist from San Diego, United States of America. He is Veteran of the game industry branching off into digital sculpture for collectibles. Sotwares he used are Maya, Zbrush, 3DSMax, LightWave 3D, Photoshop CS4, Topogun, Unity3D Quixel Suite, Marvelous …

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Call me Poison 3D Art by MARCELLUS BARNES

Call me Poison 3D Art by MARCELLUS BARNES MARCELLUS BARNES is a Freelance Character Artist from San Diego, United States of America. He is Veteran of the game industry branching off into digital sculpture for collectibles. Sotwares he used are Maya, Zbrush, 3DSMax, LightWave 3D, Photoshop CS4, Topogun, Unity3D Quixel …

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Breakdowns of The Punisher by MARCELLUS BARNES

Breakdowns of The Punisher by MARCELLUS BARNES MARCELLUS BARNES is a Freelance Character Artist from San Diego, United States of America. He is Veteran of the game industry branching off into digital sculpture for collectibles. Sotwares he used are Maya, Zbrush, 3DSMax, LightWave 3D, Photoshop CS4, Topogun, Unity3D Quixel Suite, …

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Making of The Archer by EDUARD OLIVER

Making of The Archer by EDUARD OLIVER EDUARD OLIVER is a 3D Character Artist from São Paulo, Brazil. His Specialities are High poly and low poly for games, High poly for cinematic, Organic and hard-surface modeling, Realistic textures and hand painted, Anatomy for humans, creatures and animals, Digital Sculpture for …

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3D Art Medieval Warrior by EDUARD OLIVER

3D Art of Medieval Warrior by EDUARD OLIVER EDUARD OLIVER is a 3D Character Artist from São Paulo, Brazil. His Specialities are High poly and low poly for games, High poly for cinematic, Organic and hard-surface modeling, Realistic textures and hand painted, Anatomy for humans, creatures and animals, Digital Sculpture for …

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